Anima is a third-person action-adventure game that focuses on the relationship between the
player character and an AI-controlled eagle. In Anima, you take the role of Nio, a young girl
who’s reeling from the loss of her village. Alone and untested, Nio must learn how to work
together with an unlikely ally to save her family and clan from a terrible fate.
Featuring breathtaking landscapes, unique companion mechanics, temples packed full of danger and
intrigue, and the coming-of-age story of a protagonist who must learn to trust in herself and
her allies, Anima is a must-play for gamers of all types.
The eagle flies! Catch up with the latest improvements to Nio and the Eagle and take a look at some newly-grayboxed temple rooms in our second devblog.
Curious about how Nio and the Eagle move through their world? Ellard walks us through the Programming Team’s progress thusfar in our very first devblog entry!
Take a look at the journey Nio went through until she was ready for release!
It’s been a long, brutal day of climbing for Nio and her companion….
Anima was made by university students from HAN University in the Netherlands and the University of Wisconsin at Whitewater in the United States. You can meet our diverse team of audio engineers, artists, designers, programmers, and writers below: